An old oriental legend narrates:
«An invisible red thread connects those who are destined to be together, regardless of time, place or circumstances. The thread can be stretched or contracted, but never broken».
...

This was what happened to Harinezumi and Arumajiro, the chief’s daughter of the 
Japanese mafia Yakuza and a subordinate. Now they must escape to stay alive, which will not be exactly easy being linked by a red thread ...


Help them on this little adventure: explore two different beautiful levels, defeat enemies, collect points destroying different objects and escape! 

All the levels are procedurally generated, it

will be different each time you play!

Play solo or  local multiplayer.

Especially made for #GamePXJam,:

Topic: mythology

Currently working on a full version



CONTROLS:

  • 1 player: 
    • SPACE BAR
    • TAP SCREEN
  • 2 players: 
    • A + L
    • TAP  LEFT  + TAP RIGHT


NEW FEATURES :  new  IA, enemies,  mechanics and one final boss to test your abilities!


A  game by:

  • Rocket_raw   (Julia Cajigal)    @rocket_raw
  • Naburo   ( Raúl Arenas)    @Naburo_rae


StatusReleased
PlatformsWindows, Android, HTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorsRocket Raw, Naburo, Dead Pixel Games
Made withUnity
Tags2D, browser, cooperative, Cute, japanese, Local Co-Op, Local multiplayer, Multiplayer, one-button, Procedural Generation
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Touchscreen, Smartphone
AccessibilitySubtitles, One button
MultiplayerLocal multiplayer
Player count1 - 2

Download

Download NowName your own price

Click download now to get access to the following files:

Yakuzakura_Android 62 MB
Yakuzakura_PC 54 MB

Development log

Comments

Log in with itch.io to leave a comment.

The screen will not load

That's weird! Did you display full screen (bottom right corner)? If it's still not working you could try another browser (Firefox & Chrome run it alright!)

it should take only a few seconds, it's working for me right now

Muy buen juego!

Check points entre niveles no le vendrían mal ;)

Sí! Lo tenemos apuntado! Hay una versión completa en proceso (que no se cuando sacaremos) y una de las cosas que añade son checkpoints... de igual manera, en una game jam se te quedan mil detalles en la recámara! Pero gracias por probarlo y por el feedback :)